Selected Publications (2002 - )
2018
- ZS Zhang, YW Nie, H. Sun, QX Lai, G. Li, "Multi-View Video Synopsis via Simultaneous
Object-Shifting and View-Switching Optimization", submitted to IEEE Transactions on Image
Processing, 2018.
- L. Lin, G. Yang, H. Sun, W. Cao, "A High-efficiency Algorithm for
Sample-based Synthesis of Vegetation Distributions", submitted to Journal of
Computers & Graphics, 2018.
- YW Nie, X. Cao, P. Li, Q. Zhang, ZS Zhang, GQ Li, H. Sun, "Sketch-alike Contours Generation
using Interactive Dense-Validation Optimization", submitted to IEEE Transactions on Image
Processing, 2018.
- X. Qin, JB Shen, H. Sun, L. Shao, Y. Jia, "Object Reconstruction Using Dense
Patch Optimization from Multiple Videos", submitted to IEEE Transactions on Image
Processing, 2018.
- J. Shen, Y. Zhang, Z. Liang, C. Liu, H. Sun, X. Hao, J. Liu, J. Yang, L. Shao,
"Robust Stereoscopic Crosstalk Prediction", IEEE Transactions on Circuits and Systems For
Video Technology, 28(5): 1158-1168, 2018.
- Q. Hu, H. Sun, P. Li, R. Shen, B. Sheng, "Illumination-aware Live videos background
Replacement Using Antialiasing Optimization", Journal of Multimedia Tools and
Applications, p. 1-21, 2018.
- J. Shen, Z. Liang, JH Liu, H. Sun, L. Shao, D. Tao, "Multiobject Tracking by Submodular
Optimization", IEEE Transactions on Cybernetics, online, 2018.
- J. Zhu, Y. Luo, X. Ren, R. Cai, Z. Hao, H. Sun, EH Wu, "Synthetic Fluid Details for
the Vorticity Loss during Advection", Journal of Computer Animation & Virtual Worlds,
(selected from International Conf. on CASA'2018), 29(3-4), 2018.
- QX Lai, Y. Nie, ZS Zhang, H. Sun, "Temporal Coherent Video Super-resolution via
Pre-frame-constrained Sparse Reconstruction", Computer Graphics International 2018, ACM
digital library, 2018.
- L. Ma, YY Chen, YL Qian, H. Sun, "Incremental Voronoi Sets For Instant Stippling",
Journal of The Visual Computer, 34(6-8): 863-873), 2018.
2017
- ZS Zhang, YW Nie, H. Sun, QX Lai, G. Li, "Multi-video Object Synopsis Integrating Optimal
View Switching", ACM SIGGRAPH Asia 2017, Technical Briefs paper, ACM Digital Library, 2017.
- YL Qian, YY Chen, H. Sun, J. Shi, L. Ma, "Structure-guided texturing with embedded randomness",
ACM SIGGRAPH Asia 2017, Technical Briefs paper, ACM Digital Library, 2017.
- YW Nie, T. Su, ZS Zhang, H. Sun, GQ Li, "Dynamic Video Stitching via Shakiness
Removing", IEEE Transactions on Image Processing, 27(1): 164-178, 2017.
- J. Chen, Y. Zheng, Y. Song, H. Sun, H. Bao, J. Huang, "Cloth Compression Using Local
Cylindrical Coordinates", The Visual Computer (selected from CGI'2017), 33(6-8): 801-810,
2017.
- Y. Nie, Z. Zhang, H. Sun, T. Su, G. Li, "Homography Propagation and Optimization
for Wide-baseline Street Image Interpolation", IEEE Transactions on Visualization
and Computer Graphics, 23(10): 2328-2341, 2017.
- X. Liao, WX Si, Z. Yuan, H. Sun, J. Qin, Q. Wang, PA Heng, "Animating Wall-bounded
Turbulent Smoke via Filament-Mesh Particle-Particle Method", IEEE Transactions on Visualization
and Computer Graphics, 24(3): 1260-1273, 2017.
- W. Wang, JB Shen, H. Sun, L. Shao, "ViCoS2: Video Co-saliency Guided Co-segmentation",
IEEE Transactions on Circuits and Systems for Video Technology, online, 2017.
- Q. Zhang, CX Xiao, H. Sun, F. Tang, "Palette-based Image Recoloring
Using Color Decomposition Optimization", IEEE Transactions on Image Processing,
26(4): 1952-1964, 2017.
2016
- JB Shen, Y. Zhang, Z. Liang, C. Liu, H. Sun, X. Hao, J. Liu, J. Yang, and L. Shao,
"Robust Stereoscopic Crosstalk Prediction Using Color Cues and Stereo Image", IEEE Transactions
on Circuits and Systems for Video Technology, online, PP(99) 2016.
- T. Su, Y. Nie, ZS Zhang, H. Sun, G. Li, "Video Stitching for Hand-held Inputs via
Combined Video Stabilization", ACM SIGGRAPH Asia 2016, Technical Briefs, p. 25-28, 2016.
- R. Wang, P. Li, B. Sheng, H. Sun, E. Wu, "Real-Time Video Stylization Using Spatial-Temporal
Gabor Filtering", ACM SIGGRAPH Conf. on VRCAI '2016, 299-307, 2016.
- A. Elhaddad, F. Elhaddad, B. Sheng, S. Zhang, H. Sun and E. Wu, "Real-time
Cloud Simulation Using Lennard-Jones Approximation", International Conference on
CASA '2016, 2016.
- P. Li, H. Sun, "Density-enhanced Perceptual Mosaic Using GPU Parallelism",
Journal of Computer Animation and Virtual Worlds (selected from CASA '2016),
27(3-4): 241-249, Wiley 2016.
- Y. Liang, JB Shen, X. Dong, H. Sun, X. Li, "Video Supervoxels Using Partially
Absorbing Random Walks", IEEE Transactions on Circuits and Systems for Video
Technology, 26(5): 928-938, 2016.
2015
- M. Zhang, W. Si, YL Qian, H. Sun, J. Qin, PA Heng, "Vortex Filaments in
Grids for Scalable-fine Smoke Simulation", IEEE Journal of Computer Graphics
and Applications, 35(6): 60-68, 2015.
- Z. Xu, B. Li, X. Cai, H. Sun, Y. Zhang, "Generate Accurate Soft Shadows
Using Complete Occluder Buffer", International Conference on Computer-Aided Design
and Computer Graphics '2015, IEEE digital library, 2015.
- ZS Zhang, YW Nie, H. Sun, "Color Correspondence of Images Warping Using Plane
Constraints", International Conference on VRST '2015, ACM digital library, 2015.
- YL Qian, Y. Shu, H. Sun, Y. Chen, "Vector Solid Texture Synthesis Using Two-scale
Shaping Model", International Conference on VRST '2015, ACM digital library, 27-36, 2015.
- XS Li, H. Sun, X. Liu, EH Wu, "Adaptive Hybrid Level Set for Fluid Surface
Tracking", International Conference on VRST '2015, ACM digital library, 113-116, 2015.
- TX Zhang, S. Li, D. Manocha, GP Wang, H. Sun, "Quadratic Contact Energy
Model for Multi-impact Simulation", Journal of Computer Graphics Forum (selected
from Pacific Graphics '2015), 34(7): 133-144, 2015.
2014
- C. Zhao, H. Sun, "The Subdivision Wavelet Transform with Local
Shape Control", ACM SIGGRAPH Asia Conf. '2014, Technical Briefs paper, 2014.
- M. Zhang, SG Liu, H. Sun, WX Si, YL Qian, "Hybrid Vortex Model for
Efficiently Simulating Turbulent Smoke", ACM SIGGRAPH International Conf. on
VRCAI '2014 , 71-79, 2014.
- B. Sheng, H. Sun, M. Magnor, P. Li, "Video Colorization Using
Parallel Optimization in Feature Space", IEEE Transactions on
Circuits and Systems for Video Technology, 24(3): 407-417, 2014.
- J. Shen, X. Yan, L. Chen, H. Sun, X. Li, "Re-texturing by Intrinsic
Video", Journal of Information Sciences, 281: 726-735, 2014.
- Y. Shu, YL Qian, H. Sun, Y. Chen, "Efficient Texture Synthesis
of Aggregate Solid Material", The Visual Computer Journal (selected from
CGI Conf. '2014), 30(6-8): 877-887, Springer, 2014.
- M. Zhang, SG Liu, H. Sun, YL Qian, "Hybrid Vortex Model for Diffusive
Smoke Simulation", 31th Computer Graphics International'2014 , Sydney, 2014.
- M. Zhang, WC Wang, H. Sun, H. Han, "Perception-based Model
Simplification for Motion Blur Rendering", Journal of Graphical Models,
76(3): 116-127, 2014.
- YW Nie, H. Sun, P. Li, C. Xiao, KL Ma, "Object Movements Synopsis
via Part Assembling and Stitching", IEEE Transactions on Visualization and
Computer Graphics, 20(9): 1303-1315, 2014.
2013
- C. Huang, J. Zhu, H. Sun, E. Wu, "Parallel Optimizing SPH Fluid
Simulation for Realistic VR Environments", Journal of Computer Animation
and Virtual Worlds (selected from ACM International Conf. on VRCAI '2013),
John Wiley & Sons Ltd., 2013.
- B. Sheng, WL Meng, H. Sun, W. Wu, E. Wu, "Perception-motivated
Multiresolution Rendering on Sole-cube Maps", Journal of Multimedia
Tools and Applications, January 1-22, Springer 2013.
- C. Huang, J. Zhu, H. Sun, EH Wu, "Efficient Fluids Simulation
and Rendering on GPU", ACM SIGGRAPH International Conference on
VRCAI '2013, 25-30, 2013.
- B. Sheng, H. Sun, Y. Wu, D. Thalmann, "Parallel Iso/Aniso-scale
Surface Texturing Guided in Gabor Space", ACM SIGGRAPH Asia Conf. '2013,
Technical Briefs paper, 2013.
- L. Wu, S. Liu, ZJ Yu, H. Sun, M. Zhang, "Dynamic Fluids Mixed With
Local Control Effects", The International Conference on Image
and Graphics '2013, 694-700, 2013.
- X. Bie, WC Wang, H. Sun, H. Huang, M. Zhang, "Intent-aware Image
Cloning", Journal of The Visual Computer (selected from Conf. of
Computer Graphics International '2013), 29(6-8): 599-608, 2013.
- B. Sheng, W. Meng, H. Sun, E. Wu, "Sketch-based Design
for Green Geometry and Image Deformation",
Journal of Multimedia Tools and Applications, 62(3): 581-599, 2013.
- YW Nie, C. Xiao, H. Sun, P. Li, "Compact Video Synopsis
via Global Spatiotemporal Optimization", IEEE Transactions
on Visualization and Computer Graphics, 19(10): 1664-1676, 2013.
2012
- C. Tao, Z. Zou, H. Sun, "High-resolution Satellite
Image Registration Using Local Feature and Contour Fragment",
Proceedings of IGRASS, 2344-2347, 2012.
- P. Li, H. Sun, J. Shen, "HDR Image Re-rendering Using
GPU-based Processing", International Journal of Image and
Graphics, 12(1): 1-19, 2012.
- P. Li, H. Sun, C. Huang, J. Shen, Y. Nie, "Interactive
Image/Video Retexturing Using GPU Parallelism", Journal of Computers
& Graphics, 36(8): 1048-1059, 2012.
- YZ Chang, C. Huang, H. Sun, E. Wu, "A unified
Particle-based Method for Highly Viscous Fluid and Granular Flow
Simulation", Journal of Computer-Aided Design & Computer
Graphics (selected from CAD/Graphics '2012), 2012.
- GM Qin, K. Qin, H. Sun, "Explicit Formulation of
Non-uniform B-spline Curves and Their Derivatives", Computer
Graphics International '2012, 2012.
- P. Li, H. Sun, B. Sheng, J. Shen, "Image Stylization With
Enhanced Structure on GPU", Science China Information Sciences,
55(5): 1093-1105, 2012.
- S. Liu, H. Sun, X. Zhang, "Selective Color Transferring via
Ellipsoid Color Mixture Map", Journal of Visual Communication and Image
Representation, 23(1): 173-181, 2012.
2011
- C. Zhao, H. Sun, "1-ring Interpolatory Wavelet Using Function
Vectors for Mobile Computing", ACM SIGGRAPH International Conference
on VRCAI '2011, p. 99-108, Hong Kong, 2011.
- C. Tao, H. Sun, C. Yang, JW Tian, "Efficient Image
Stitching in the Presence of Dynamic Objects and Structure
Misalignment", Journal of Signal and Information Processing, 2:
205-210, 2011.
- P. Li, H. Sun, C. Huang, J. Shen, Y. Nie, "Efficient
Image/video Retexturing Using Parallel Bilateral Grids", ACM SIGGRAPH
International Conference on VRCAI '2011, p. 131-140, Hong Kong, 2011.
- P. Li, Y. Guo, H. Sun, "Multi-keyframe Abstraction
From Videos", International Conf. on ICIP '2011, p. 2473-2476,
Brussels, 2011.
- C. Zhao, H. Sun, K. Qin, "Efficient Wavelet-based
Geometry Compression", Journal of Computer Animation and
Virtual Worlds (selected from International Conf. on CASA
'2011, special issue on CASA11), 22(2-3): 307-315, 2011.
- P. Li, H. Sun, B. Sheng, J. Shen, "Structure-aware
Image Stylization Using Gradient Optimization", International
Conf. on ACDDE '2011, p. 414-419, Shanghai, 2011.
- C. Huang, H. Sun, S. Liu, P. Li, "Interactive
Soft-fabrics Watering Simulation on GPU", Journal of Computer
Animation and Virtual Worlds (selected from International
Conf. on CASA '2011), 22(2-3): 99-106, 2011.
- B. Sheng, H. Sun, S. Chen, X. Liu, E. Wu, "Colorization
Using the Rotation-invariant Feature Space", IEEE Journal of
Computer Graphics and Applications, 31(2): 24-35, 2011.
- C. Zhao, H. Sun, "Optimal Interpolatory Wavelets
Transform for Multiresolution Triangular Meshes", Journal
of Applied Mathematics, 2(3): 369-378, 2011.
2010
- H. Chen, H. Sun, X. Jin, "Haptic-constraint
Modeling based on Interactive Metaballs", Journal of
Computer Animation and Virtual Worlds CAVW, 21(5): 485-497,
2010.
- C. Zhao, H. Sun, K. Qin, "Progressive Wavelets Compression
for 3D Models",
Computer Graphics International '2010, Singapore, 2010.
- P. Li, H. Sun, J. Shen, "GPU-accelerated Image
Retexturing in Gradient Domain", International Conference
on IMAGAPP '2010, France, p. 29-34, 2010.
- C. Zhao, H. Sun, K. Qin, "Computing Efficient
Matrix-valued Wavelets for Meshes", Pacific Conference on
Computer Graphics and Applications, p. 32-38, 2010.
- H. Sun, H. Chen, "Realistic Haptics Interaction in
Complex Virtual Environments", selected in book of Advances
in Haptics, IN-TECH Publishing, 2010.
- JB Shen, H. Sun, J. Jia, H. Zhao, X. Jin, S. Fang,
"A Unified Framework for Designing Textures Using Energy
Optimization", Journal of Pattern recognition, 43(2):
457-469, 2010.
- W. Meng, B. Sheng, W. Lv, H. Sun, E. Wu, "Differential
Geometry Images: Remeshing and Morphing with Local Shape
Preservation", The Visual Computer, 26(1): 51-62, 2010.
2009
- B. Sheng, P. Li, H. Sun, "Image-based Material
Restyling with Fast Non-local Means Filtering", Proceedings
of International Conference on Image and Graphics '2009,
p. 841-846, 2009.
- C. Zhao, H. Sun, H. Wang, K. Qin, "Compound
Biorthogonal Wavelets on Quadrilaterals and Polar Structures",
Journal of Algorithms, 2(4): 1263-1280, 2009.
- B. Sheng, H. Sun, B. Liu, E. Wu, "GPU-based Refraction
and Caustics Rendering on Depth Textures", Proceedings of ACM
International Conference on VRCAI '2009, p. 139-144, 2009.
- JB Shen, S. Fang, H. Zhao, X. Jin, H. Sun,
"Fast Approximation of Trilateral Filter for Tone Mapping
Using a Signal Processing Approach", Journal of Signal
Processing, 89(5): 901-907, 2009.
- B. Sheng, H. Sun, B. Liu, E. Wu, "Multi-resolution
Tree Motion Synthesis in Angular Shell Space", Proceedings of ACM
International Conference on VRCAI '2009, p. 47-52, 2009.
- W. Meng, B. Sheng, H. Sun, E. Wu, "Interactive Image
Deformation Using Cage Coordinates on GPU", Proceedings of
ACM International Conference on VRCAI '2009, p. 119-126,
2009.
- H. Sun, H. Chen, "Soft-touch Haptics Modeling of
Dynamic Surfaces", selected in book of Virtual Technologies
for Business and Industrial Applications, IGI Global
Publishing, 2009.
- B. Sheng, H. Sun, G. Yang, E. Wu, "Furstyling on
Angle-Split Shell Textures", Journal of Computer
Animation and Virtual Worlds, (selected from International
Conference on CASA '2009, special issue on CASA), 20(2-3):
205-213, 2009.
2008
- G. Yang, H. Sun, E. Wu, L. Wang,
"Interactive Fur Shaping & Rendering Using
Non-Uniform Layered Textures", IEEE Journal of
Computer Graphics and Applications CGA,
28(4): 85-93, 2008.
- L. Xu, H. Sun, L. Wang, "Multi-resolution Parametric
Synthesis of Manipulative Dynamic Textures", Journal of
Computer Animation and Virtual Worlds CAVW (selected
from International Conference on CASA '2008), 19(3-4):
387-398, 2008.
- B. Sheng, E. Wu, H. Sun, "Sketching Freeform
Meshes Using Graph Rotation Functions", Journal of The Visual
Computer TVC (selected from Computer Graphics International
conference '2008), 24(7-9): 745-752, 2008.
- C. Zhao, H. Wang, H. Sun, K. Qin,
"Polar Subdivision based Wavelet Analysis", Computer
Graphics International '2008, CDROM, 2008.
- C. Tao, J. Shen, H. Sun, J. Jia,
"Multi-Style Abstract Image Rendering", Computer
Graphics International '2008, CDROM, 2008.
- F. Zhang, H. Sun, C. Zhao, L. Wang,
"Generalized Minimal-Norm Perspective
Shadow Maps", Journal of Computer Animation
and Virtual Worlds CAVW (selected from
The 6th International Conference on Entertainment
Computing '2007), 19(5): 553-567, 2008.
- Y. Guo, H. Sun, Q. Peng, Z. Jiang, "Mesh-Guided
Optimized Retexturing for Image and Video",
IEEE Transactions on Visualization and Computer
Graphics TVCG, 14(2): 426-439, 2008.
- F. Zhang, H. Sun, L. Xu, K. Lee, "Hardware
Accelerated Parallel-Split Shadow Maps",
International Journal of Image and Graphics IJIG
(selected from ACM International Conference on VRCIA
2006 - Special Section on Virtual Reality), 8(2):
223-241, 2008.
- W. Wang, J. Li, H. Sun, E. Wu, "Layer-based
Representation of Polyhedrons for Point Containment
Tests", IEEE Transactions on Visualization and
Computer Graphics TVCG, 14(1): 73-83, 2008.
2007
- L. Xu, H. Sun, J. Jia, CJ Tao, "Dynamic
Texture Synthesis in the YUV Color Space",
The 6th International Conference on Entertainment
Computing '2007 (lecture notes in CS), 2007.
- H. Wang, KH Qin, H. Sun, "$\sqrt{3}$-
Subdivision-based Biorthogonal Wavelets", IEEE
Transactions on Visualization and Computer
Graphics TVCG, 13(5): 914-924, 2007.
- F. Zhang, H. Sun, O. Nyman, "Parallel-Split Shadow Maps on
Programmable GPUs", selected in Book Publication of GPU Gems 3,
Addison Wesley, 2007.
- H. Chen, H. Sun, X. Jin, "Interactive
Soft-touch Dynamic Deformations", Journal of
Computer Animation and Virtual Worlds (selected
from ACM International Conference on VRCIA '2006 -
special issue on ACM VRCIA 2006), 18(3): 153-163,
2007.
- Y. Guo, F. Zhang, C. Liu, H. Sun, Q. Peng,
"Learning-based 3D Face Detection Using Geometric
Context", Journal of Computer Animation and
Virtual Worlds (selected from International
Conference on CASA '2007), 18(4-5): 483-492, 2007.
- H. Chen, W. Wu, H. Sun, PA Heng, "Dynamic
Touch-enabled Virtual Palpation", Journal of
Computer Animation and Virtual Worlds (selected
from International Conference on CASA '2007), 18(4-5):
339-348, 2007.
-
JB Shen, X. Jin, H. Sun, "High Dynamic Range
Image Tone-mapping and Re-texturing Using Fast Trilateral
Filtering", The Visual Computer (selected from
International Conference on CGI '2007), 23(9-11): 641-650, 2007.
-
H. Sun, H. Wang, H Chen, KH Qin, "Touch-enabled
Haptic Modeling of Deformable Multi-resolution Surfaces",
Journal of Virtual Reality: Research, Development
and Applications, 11: 45-60, Springer Verlag, 2007.
2006
-
K. Cai, Y. Liu, W. Wang, H. Sun, E. Wu,
"Progressive Out-of-Core Compression Based on
Multi-level Adaptive Octree", ACM International
Conference on Virtual Reality Continuum and its
Applications, p. 83-89, 2006.
-
H. Chen, H. Sun, X. Jin, "Interactive
Haptic Deformation of Dynamic Soft Objects",
ACM International Conference on VRCIA '2006,
p. 255-261, 2006.
-
H. Chen and H. Sun, "Body-based Haptic Interaction
Model for Touch-enabled Virtual Environments",
MIT Journal of PRESENCE: Teleoperators and Virtual
Environments, 15(2): 186-203, 2006.
-
G. Yang, H. Sun, W. Wang, E. Wu, "GPU-based
Realistic Fur Rendering", Journal of Software, Vol. 17,
No. 3, p. 577-586, 2006.
-
F. Zhang, H. Sun, L. Xu, KL Lee, "Parallel-Split
Shadow Maps for Large-scale Virtual Environments", ACM
International Conference on Virtual Reality Continuum
and its Applications, p. 311-318, 2006.
-
G. Yang, H. Sun, W. Wang, E. Wu, "Interactive
Fur Modeling based on Hierarchical Texture Layers",
ACM International Conference on VRCIA '2006, p. 343-346,
2006.
-
PA Heng, TT Wong, KM Leung, Y. Chui, H. Sun,
"A Haptic Needle Manipulation Simulator for Chinese
Acupuncture Learning and Training", International Journal
of Image and Graphics IJIG, Vol. 6, No. 2, p. 1-26, 2006.
2005
-
H. Wang, KH Qin, H. Sun,
"Evaluation of Non-Uniform Doo-Sabin
Surfaces", International Journal of
Computational Geometry and Applications,
15(3): 299-324, 2005.
-
W. Wang, H. Sun, E. Wu, "Projective Volume
Rendering by Excluding Occluded Voxels", The
International Journal of Image and Graphics,
Vol. 5, No. 2, p. 413-431, 2005.
-
Z. Fan, X. Jin, J. Feng, H. Sun, "Mesh
Morphing Using PolyCube-based Cross-Parameterization",
Journal of Computer Animation and Virtual Worlds,
16: 499-508, 2005.
-
Y. Guo, J. Wang, H. Sun, X. Cui, Q. Peng,
"A Novel Constrained Texture Mapping Method based
on Harmonic Map", Journal of Computers & Graphics,
29: 972-979, 2005.
-
H. Wang, H. Sun, KH Qin, "Deformable
Surface Modeling based on Dual Subdivision",
Journal of Progress in Natural Science, 15(1):
81-88, 2005.
-
X. Jin, S. Liu, CL Wang, J. Feng, H. Sun,
"Blob-based Liquid Morphing", Journal of Computer
Animation and Virtual Worlds, 16: 391-403, 2005.
-
D. Li, KH Qin, H. Sun, "Curve Modeling
With Constrained B-spline Wavelets", Journal of
Computer Aided Geometric Design, 22: 45-56, 2005.
-
Y. Guo, J. Wang, X. Zeng, Z. Xie, H. Sun,
Q. Peng, "Image and Video Retexturing", Journal
of Computer Animation and Virtual Worlds CAVW,
16: 451-461, 2005.
-
G. Yuan, KH Qin, H. Sun, "Inverse
Perspective Projection Point-Rendering Algorithm",
Journal of Computer Aided Design & Computer
Graphics, 17(2): 261-266, 2005.
-
F. Zhang and H. Sun, "Dynamic Labeling
Management in Virtual and Augmented Environments",
International Conference on Computer Aided
Design and Computer Graphics, 2005.
2004
-
D. Li, KH Qin, H. Sun, "Unlifted Loop
Subdivision Wavelets", Pacific Graphics '2004,
p. 25-33, 2004.
-
H. Chen and H. Sun, "Multi-resolution Haptic
Interaction of Hybrid Virtual Environments", ACM
Virtual Reality Software and Technology VRST '2004,
p. 201-208, 2004.
-
H Chen and H. Sun, "Haptic-dependent
Navigation & Interaction of Hybrid Virtual Models",
ACM SIGGRAPH International Conference on VRCAI '2004,
p. 355-358, 2004.
-
H. Wang, H. Sun, KH Qin, "Estimating
Recursion Depth for Loop Subdivision",
International Journal of CAD/CAM, 4(1): 11-18,
2004.
-
K. Cai, H. Sun, E. Wu, "Maniford-Guaranteed
Out-of-Core Simplification Based on Vertex Clustering",
Journal of Computer-Aided Design & Computer Graphics,
16(10): 1346-1354, 2004.
-
H. Sun, KS Choi, L. Bai, "Interactive
Medical Visualization and Simulation for Multi-Modal
Virtual Learning", Journal of Computer Aided Design
& Computer Graphics, 16(7): 898-908, 2004.
-
Y. Tang, H. Sun, H. Bao, "Texture Synthesis
with User-guided Variance", Journal of Computer Aided
Design & Computer Graphics, 16(10): 1412-1418, 2004.
-
KS Choi, H. Sun, PA Heng, "Deformable
Simulation Using Force Propagation Model with
Finite Element Optimization", Journal
of Computers & Graphics, 28(4): 559-568, 2004.
-
KS Choi, H. Sun, PA Heng, "An Efficient
and Scalable Deformable Model for Virtual Reality
based Medical Applications", Journal of
Artificial Intelligence in Medicine (AIM),
special issue on AIM in China, 32(1): 51-69, 2004.
2003
-
TM Wong and H. Sun, "Video-based Virtual-hand
Input", IEEE Intelligent Automation Conference '2003,
pp. 938-943, 2003.
-
X. Jin, H. Sun, J. Feng, Q. Peng,
"Vertex Normal Recovery Using Radial Basis Functions",
The International Conference on CAD/Computer Graphics
'03, p. 251-255, 2003.
-
KS Choi, H. Sun, PA Heng, "Interactive
Deformation of Soft Tissues with Haptic Feedback
for Medical Learning", IEEE Transactions on
Information Technology in BioMedicine, 7(4):
358-363, 2003.
-
H. Sun, L. Bai, KS Choi, "Web-based
Interactive Medical Learning & Simulation",
The International Conference on Computer Aided
Design and Computer Graphics '03, pp. 39-45, 2003.
-
X. Jin, H. Sun, Q. Peng, "Subdivision
Interpolating Implicit Surfaces", Journal of
Computers & Graphics, Vol. 27, No. 5, p. 763-772, 2003.
-
Y.Y. Chen, H. Sun, H. Lin, E. Wu,
"Modeling and Rendering of Natural Snowy Scenery Using
Multi-mapping Techniques",
The Journal of Visualization and Computer Animation,
14: 21-30, 2003.
2002
-
W. Wang, H. Sun, E. Wu, "Accelerated
Volume Rendering", The Journal of Computer-aided
Design and Graphics, 14(9): 880-886, 2002.
-
H. Chen and H. Sun, "Interactive Haptic
Sculpting in Volume Space", The Journal of Computers,
25(9): 994-1000, 2002.
-
K.S. Choi, H. Sun, P. Heng, "An Adaptive
Deformable Model for Web-based Interactive Surgical
Simulation", The Journal of Software, 13(9):
1893-1898, 2002.
-
Y. Chen, H. Sun, BN Guo, E. Wu,
"Modeling and Rendering Snowy Natural Scenery",
Journal of Computers, 25(9): 916-922, 2002.
-
H. Sun, H. Bao, "Two-handed Assembly with
Immersive Task Planning in Virtual Reality",
The Journal of Virtual Reality: Research, Development
and Applications, 6(1): 11-20, Spinger Verlag, 2002.
-
W. Zheng, H. Sun, H. Bao, Q. Peng,
"Rendering of Virtual Environments
Based on Polygonal & Point-based Models", Proc.
of ACM Symposium on Virtual Reality Software and
Technology VRST'2002, p. 25-32, 2002.
-
Y. Chen, H. Sun, BN Guo, E. Wu,
"Modeling and Rendering Snowy Natural Scenery",
ChinaGraph '02 (selected as the Best Paper
& by the Journal of Computers), p. 6, 2002.
-
H. Chen and H. Sun, "Real-time Haptic
Sculpting in Virtual Volume Space", ACM Virtual
Reality Software and Technology VRST '02, p. 81-88,
2002.
-
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