## Publication (Recent and Selected)

My Favorite Publication

Publication by Year

## Journal Publication (Selected)

## SIGGRAPH / SIGGRAPH Asia: (published in ACM Trans. on Graphics)

- " Invertible Grayscale",

M. Xia, X. Liu and T. T. Wong,

ACM Transactions on Graphics (SIGGRAPH Asia 2018 issue), Vol. 37, November 2018, pp. 246:1-246:10.

- " Two-stage Sketch Colorization",

L.M. Zhang, C. Li, T. T. Wong, Y. Ji and C.P. Liu,

ACM Transactions on Graphics (SIGGRAPH Asia 2018 issue), Vol. 37, November 2018, pp. 261:1-261:14.

- " Deep Unsupervised Pixelization",

C. Han, Q. Wen, S. He, Q. Zhu, Y. Tan, G. Han and T. T. Wong,

ACM Transactions on Graphics (SIGGRAPH Asia 2018 issue), Vol. 37, November 2018, pp. 243:1-243:11.

- " Deep Extraction of Manga Structural Lines",

C. Li, X. Liu and T. T. Wong,

ACM Transactions on Graphics (SIGGRAPH 2017 issue), Vol. 36, No. 4, July 2017, pp. 117:1-117:10.

- " Pyramid of Arclength Descriptor for Generating Collage of Shapes",

K. C. Kwan, L. T. Sinn, C. Han, T. T. Wong and C. W. Fu,

ACM Transactions on Graphics (SIGGRAPH Asia 2016 issue), Vol. 35, No. 6, November 2016, pp. 229:1-229:10.

- " Seamless Visual Sharing with Color Vision Deficiencies",

W. Shen, X. Mao, X. Hu and T. T. Wong,

ACM Transactions on Graphics (SIGGRAPH 2016 issue), Vol. 35, No. 3, July 2016, pp. 70:1-70:12.

- " Globally Optimal Toon Tracking",

H. Zhu, X. Liu, T. T. Wong and P. A. Heng,

ACM Transactions on Graphics (SIGGRAPH 2016 issue), Vol. 35, No. 3, July 2016, pp. 75:1-75:10.

- "Closure-aware Sketch Simplification",

X. Liu, T. T. Wong, and P. A. Heng,

ACM Transactions on Graphics (SIGGRAPH Asia 2015 issue), Vol. 34, No. 6, November 2015, pp.168:1-168:10.

- "Stereoscopizing Cel Animations",

X. Liu, X. Mao, X. Yang, L. Zhang and T. T. Wong,

ACM Transactions on Graphics (SIGGRAPH Asia 2013 issue), Vol. 32, No. 6, November 2013, pp.223:1-223:10.

- " Binocular Tone Mapping",

X. Yang, L. Zhang, T. T. Wong and P. A. Heng,

ACM Transactions on Graphics (SIGGRAPH 2012 issue), Vol. 31, No. 4, July 2012, pp. 93:1-93:10.

- "Conjoining Gestalt Rules for Abstraction of Architectural Drawings",

L. Nan, A. Sharf, K. Xie, T. T. Wong, O. Deussen, D. Cohen-Or and B. Chen,

ACM Transactions on Graphics (SIGGRAPH Asia 2011 issue), Vol. 30, No. 6, December 2011, pp. 185:1-185:10.

- "Making Burr Puzzles from 3D Models",

S. Xin, C. F. Lai, C. W. Fu, T. T. Wong, Y. He and D. Cohen-Or,

ACM Transactions on Graphics (SIGGRAPH 2011 issue), Vol. 30, No. 4, August 2011, pp. 97:1-97:8.

- "Resizing by Symmetry-Summarization",

H. Wu, Y. Wang, K. C. Feng, T. T. Wong, T. Y. Lee and P. A. Heng,

ACM Transactions on Graphics (SIGGRAPH Asia 2010 issue), Vol. 29, No. 6, December 2010, pp.159:1-159:9.

- "Data-Driven Image Color Theme Enhancement",

B. Wang, Y. Yu, T. T. Wong, C. Chen and Y. Q. Xu,

ACM Transactions on Graphics (SIGGRAPH Asia 2010 issue), Vol. 29, No. 6, December 2010, pp. 146:1-146:10.

- "Structure-based ASCII Art",

X. Xu, L. Zhang and T. T. Wong,

ACM Transactions on Graphics (SIGGRAPH 2010 issue), Vol. 29, No. 4, July 2010, pp. 52-1-52:9.

- "Camouflage Images",

H. K. Chu, W. H. Hsu, N. Mitra, D. Cohen-Or, T. T. Wong and T. Y. Lee,

ACM Transactions on Graphics (SIGGRAPH 2010 issue), Vol. 29, No. 4, July 2010, pp. 51:1-51:8.

- " Richness-Preserving Manga Screening",

Y. Qu, W. M. Pang, T. T. Wong and P. A. Heng,

ACM Transactions on Graphics (SIGGRAPH Asia 2008 issue), Vol. 27, December 2008, pp. 155:1-155:8.

- " Intrinsic Colorization",

X. Liu, L. Wan, Y. Qu, T. T. Wong, S. Lin, C. S. Leung and P. A. Heng,

ACM Transactions on Graphics (SIGGRAPH Asia 2008 issue), Vol. 27, December 2008, pp. 152:1-152:9.

- " Animating Animal Motion from Still",

X. Xu, L. Wan, X. Liu, T. T. Wong, L. Wang and C. S. Leung,

ACM Transactions on Graphics (SIGGRAPH Asia 2008 issue), Vol. 27, December 2008, pp. 117:1-117:8.

- " Structure-Aware Halftoning",

W. M. Pang, Y. Qu, T. T. Wong, D. Cohen-Or and P. A. Heng,

ACM Transactions on Graphics (SIGGRAPH 2008 issue), Vol. 27, No. 3, August 2008, pp. 89:1-89:8.

- " Self-Animating Images: Illusory Motion Using Repeated Asymmetric Patterns",

M. T. Chi, T. Y. Lee, Y. Qu and T. T. Wong,

ACM Transactions on Graphics (SIGGRAPH 2008 issue), Vol. 27, No. 3, August 2008, pp. 62:1-62:8.

- "Solid Texture Synthesis from 2D Exemplars",

J. Kopf, C. W. Fu, D. Cohen-Or, O. Deussen, D. Lischinski and T. T. Wong,

ACM Transactions on Graphics (SIGGRAPH 2007 issue), Vol. 26, No. 3, July 2007, pp. 2-1--2-9.

- "Manga Colorization",

Y. Qu, T. T. Wong and P. A. Heng,

ACM Transactions on Graphics (SIGGRAPH 2006 issue), Vol. 25, No. 3, July 2006, pp. 1214-1220.

- "
Visual Simulation of Weathering By gamma-ton Tracing",

Y. Chen, L. Xia, T. T. Wong, X. Tong, H. Bao, B. Guo and H. Y. Shum,

ACM Transactions on Graphics (SIGGRAPH 2005 issue), Vol. 24, No. 3, August 2005, pp. 1127-1133.

## Others:

- " Deringing Cartoons by Image Analogies",

G. Wang, T. T. Wong and P. A. Heng,

ACM Transactions on Graphics, Vol. 25, No. 4, October 2006, pp. 1360-1379.

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- "
Packing Vertex Data into Hardware-Decompressible Textures",

K. C. Kwan, X. Xu, L. Wan, T. T. Wong and W. M. Pang,

IEEE Transactions on Visualization and Computer Graphics, Vol. 24, No. 5, May 2018, pp. 1705-1716.

- "
ASCII Art Synthesis from Natural Photographs",

X. Xu, L. Zhong, M. Xie, X. Liu, J. Qin and T. T. Wong,

IEEE Transactions on Visualization and Computer Graphics, Vol. 23, No. 8, 2017, pp. 1910-1923.

- "
All-Frequency Direct Illumination with Vectorized Visibility",

T. Y. Ho, Y. Xiao, R. B. Feng, C. S. Leung and T. T. Wong,

IEEE Transactions on Visualization and Computer Graphics, Vol. 21, No. 8, August 2015, pp. 945-958.

- "
Change Blindness Images",

L. Q. Ma, K. Xu, T. T. Wong, B. Y. Jiang and S. M. Hu,

IEEE Transactions on Visualization and Computer Graphics, Vol. 19, No. 11, November 2013, pp. 1808-1819.

- "
Statistical Invariance for Texture Synthesis",

X. Liu, L. Jiang, T. T. Wong and C. W. Fu,

IEEE Transactions on Visualization and Computer Graphics, Vol. 18, No. 11, November 2012, pp. 1836-1848.

- "
Spatiotemporal Sampling of Dynamic Environment Sequences",

L. Wan, S. K. Mak, T. T. Wong and C. S. Leung,

IEEE Transactions on Visualization and Computer Graphics, Vol. 17, No. 10, October 2011, pp. 1499-1509.

- "
Motion Imitation with a Handheld Camera",

G. Zhang, H. Jiang, J. Huang, J. Jia, T. T. Wong, K. Zhou and H. Bao,

IEEE Transactions on Visualization and Computer Graphics, Vol. 17, No. 10, October 2011, pp. 1475-1486.

- "
Unicube for Dynamic Environment Mapping",

T. Y. Ho, L. Wan, P. M. Lam, C. S. Leung and T. T. Wong,

IEEE Transactions on Visualization and Computer Graphics, Vol. 17, No. 1, January 2011, pp. 51-63.

- "Evolving Mazes from Images",

L. Wan, X. Liu, T. T. Wong and C. S. Leung,

IEEE Transactions on Visualization and Computer Graphics, Vol. 16, No. 2, March/April 2010, pp. 287-297.

- "
All-Frequency Lighting with Multiscale Spherical Radial Basis Function",

P. M. Lam, T. Y. Ho, C. S. Leung and T. T. Wong,

IEEE Transactions on Visualization and Computer Graphics, Vol. 16, No. 1, January/February 2010, pp. 43-56.

- "Re-filming with Depth-inferred Videos",

G. Zhang, Z. Dong, J. Jia, L. Wan, T. T. Wong and H. Bao,

IEEE Transactions on Visualization and Computer Graphics, Vol. 15, No. 5, September 2009, pp. 828-840.

- "Tileable BTF",

M. K. Leung, W. M. Pang, C. W. Fu, T. T. Wong and P. A. Heng,

IEEE Transactions on Visualization and Computer Graphics, Vol. 13, No. 5, September-October 2007, pp. 953-965.

- "Isocube: Exploiting the Cubemap Hardware",

L. Wan, T. T. Wong and C. S. Leung,

IEEE Transactions on Visualization and Computer Graphics, Vol. 13, No. 4, July/August 2007, pp. 720-731.

- "
Stereoscopic Video Synthesis from a Monocular Video",

G. Zhang, W. Hua, X. Qin, T. T. Wong and H. Bao,

IEEE Transactions on Visualization and Computer Graphics, Vol. 13, No. 4, July/August 2007, pp. 686-696.

- " Noise-Resistant Fitting for Spherical Harmonics",

P. M. Lam, C. S. Leung and T. T. Wong,

IEEE Transactions on Visualization and Computer Graphics, Vol. 12, No. 2, March/April 2006, pp. 254-265.

- " Binary-Space-Partitioned Images for Resolving Image-based Visibility",

C. W. Fu, T. T. Wong, W. S. Tong, C. K. Tang and A. J. Hanson,

IEEE Transactions on Visualization and Computer Graphics, Vol. 10, No. 1, January-February 2004, pp. 58-71.

- "
Cube2Video: Navigate Cubic Panoramas in Real-Time",

Q. Zhao, L. Wan, W. Feng, J. Zhang and T. T. Wong,

IEEE Transactions on Multimedia, Vol. 15, No. 8, December 2013, pp. 1745-1754.

- "
Example-based Color Transfer for Gradient Meshes",

Y. Xiao, L. Wan, C. S. Leung, Y. K. Lai and T. T. Wong,

IEEE Transactions on Multimedia, Vol. 15, No. 3, April 2013, pp. 549-560.

- " The Rhombic Dodecahedron Map: An Efficient Scheme for Encoding Panoramic Video",

C. W. Fu, L. Wan, T. T. Wong and C. S. Leung,

IEEE Transactions on Multimedia, Vol. 11, No. 4, June 2009, pp. 634-644.

- " Discrete Wavelet Transform on Consumer-Level Graphics Hardware",

T. T. Wong, C. S. Leung, P. A. Heng and J. Wang,

IEEE Transactions on Multimedia, Vol. 9, No. 3, April 2007, pp. 668-673.

- " A System for Real-time Panorama Generation and Display in Tele-immersive Applications",

W. K. Tang, T. T. Wong and P. A. Heng,

IEEE Transactions on Multimedia, Vol. 7, No. 2, April 2005, pp. 280-292.

- " The Plenoptic Illumination Function",

T. T. Wong, C. W. Fu, P. A. Heng and C. S. Leung,

IEEE Transactions on Multimedia, Vol. 4, No. 3, September 2002, pp. 361-371.

(This paper received the IEEE Transactions on Multimedia Prize Paper Award 2005.)

- "
Consistent Depth Maps Recovery from a Video Sequence",

G. Zhang, J. Jia, T. T. Wong and H. Bao,

IEEE Transactions on Pattern Analysis and Machine Intelligence, Vol. 31, No. 6, June 2009, pp. 974-988.

- "
Dense Photometric Stereo: a Markov Random Field Approach",

T. P. Wu, K. L. Tang, C. K. Tang and T. T. Wong,

IEEE Transactions on Pattern Analysis and Machine Intelligence, Vol. 28, No. 11, November 2006, pp. 1830-1846.

- "
Efficient Relighting of RBF based Illumination Adjustable Images",

C. S. Leung, T. Y. Ho, P. M. Lam and T. T. Wong,

IEEE Transactions on Neural Networks, Vol. 20, No. 12, December 2009, pp. 1987-1993.

- "
An RBF-based Image Compression Method for Image-based Rendering",

C. S. Leung, T. T. Wong, P. M. Lam and K. H. Choy,

IEEE Transactions on Image Processing, Vol. 15, No. 4, April 2006, pp. 1031-1041.

- " Compressing the Illumination-Adjustable Images with Principal Component Analysis",

P. M. Ho, T. T. Wong and C. S. Leung,

IEEE Transactions on Circuits and Systems for Video Technology, Vol. 15, No. 3, March 2005, pp. 355-364.

- " Compression of Illumination-Adjustable Images",

T. T. Wong and C. S. Leung,

IEEE Transactions on Circuits and Systems for Video Technology (special issue on Image-based Modeling, Rendering and Animation), Vol. 13, No. 11, November 2003, pp. 1107-1118.

- "
Intelligent Inferencing and Haptic Simulation for Chinese Acupuncture Learning and Training",

P. A. Heng, T. T. Wong, R. Yang, Y. P. Chui, Y. Xie, K. S. Leung and P. C. Leung,

IEEE Transactions on Information Technology in Biomedicine, Vol. 10, No. 1, January 2006, pp. 28-41.

- "
A Virtual Reality Training System for Knee Arthroscopic Surgery",

P. A. Heng, C. Y. Cheng, T. T. Wong, Y. Xu, Y. P. Chui, K. M. Chan and S. K. Tso,

IEEE Transactions on Information Technology in Biomedicine, Vol. 8, No. 2, June 2004, pp. 217-227.

- "
Estimating Light Vectors in Real Time",

W. M. Pang, T. T. Wong and P. A. Heng,

IEEE Computer Graphics & Applications, Vol. 24, No. 3, May-June 2004, pp. 36-43.

- " Interactive Relighting of Panoramas",

T. T. Wong, C. W. Fu and P. A. Heng,

IEEE Computer Graphics & Applications, Vol. 21, No. 2, March-April 2001, pp. 32-41.

- " Simulating Dust Accumulation",

S. C. Hsu and T. T. Wong,

IEEE Computer Graphics & Applications, Vol. 15, No. 1, January 1995, pp. 18-22.

- " Evolutionary Computing on Consumer Graphics Hardware",

K. L. Fok, T. T. Wong and M. L. Wong,

IEEE Intelligent Systems, Vol. 22, No. 2, March/April 2007, pp. 69-78.

- " Relighting with the Reflected Irradiance Field: Representation, Sampling and Reconstruction",

Z. Lin, T. T. Wong and H. Y. Shum,

International Journal of Computer Vision, Vol. 49, No. 2-3, September-October 2002, pp. 229-246.

- " Multiresolution Isosurface Extraction with Adaptive Skeleton Climbing",

T. Poston, T. T. Wong and P. A. Heng,

Computer Graphics Forum, Vol. 17, No. 3, September 1998, pp. 137-148.

- " Sampling with Hammersley and Halton Points",

T. T. Wong, W. S. Luk and P. A. Heng,

Journal of Graphics Tools, Vol. 2, No. 2, 1997, pp. 9-24.

## Book Chapters (Selected)

- "
Isocube: A Cubemap with Uniformly Distributed and Equally Important Texels",

L. Wan, T. T. Wong, C. S. Leung and C. W. Fu,

Shader X6: Advanced Rendering Techniques, Edited by W. Engel, Charles River Media, 2008, pp. 83-92.

- "
Uniform Cubemaps for Dynamic Environments",

T. Y. Ho, C. S. Leung and T. T. Wong,

Shader X6: Advanced Rendering Techniques, Edited by W. Engel, Charles River Media, 2008, pp. 93-102.

- "
Removing Shadow Volume Artifacts by Spatial Adjustment",

C. S. Leung, T. Y. Ho and T. T. Wong,

Shader X6: Advanced Rendering Techniques, Edited by W. Engel, Charles River Media, 2008, pp. 301-308.

- "
Implementing High-Quality PRNG on GPUs",

W. M. Pang, T. T. Wong and P. A. Heng,

Shader X5: Advanced Rendering Techniques, Edited by W. Engel, Charles River Media, 2007, pp. 579-590.

- "
Real-Time Environment Mapping with Equal Solid-Angle Spherical Quad-Map",

T. T. Wong, L. Wan, C. S. Leung and P. M. Lam,

Shader X4: Advanced Rendering Techniques, Edited by W. Engel, Charles River Media, 2006, pp. 221-233.

- "
Texture Compression with Coefficient Domain Shaders",

C. S. Leung, P. M. Lam and T. T. Wong,

Shader X4: Advanced Rendering Techniques, Edited by W. Engel, Charles River Media, 2006, pp. 251-262.

- "
Lighting Precomputation Using the Relighting Map",

T. T. Wong, C. S. Leung and K. H. Choy,

Shader X3: Advanced Rendering with Direct X and OpenGL, Edited by W. Engel, Charles River Media, 2005, pp. 379-392.

- " Real-Time Relighting of Compressed Panoramas",

T. T. Wong, S. H. Or and C. W. Fu,

Graphics Programming Methods, Edited by J. Lander, Charles River Media, 2003, pp. 375-288.

- " Halftoning with Selective Precipitation and Adaptive Clustering",

T. T. Wong and S. C. Hsu,

Graphics Gems V, Edited by A. Paeth, AP Professional, 1995, pp. 302-313.

- "
Sampling with Hammersley and Halton Points",

T. T. Wong, W. S. Luk and P. A. Heng,

Graphics Tools: The JGT Editors' Choice, Edited by R. Barzel, AK Peters, 2005, pp. 255-270.

- "
Image-based Relighting: Representation and Compression",

T. T. Wong and P. A. Heng,

Integrated Image and Graphics Technologies, Edited by D. Zhang, M. Kamel and G. Baciu, Kluwer Academic Publisher, 2004, pp. 161-180.

- "
Parallel Evolutionary Algorithms on Consumer-Level Graphics Processing Unit",

T. T. Wong and M. L. Wong,

Parallel Evolutionary Computations, Edited by N. Nedjah, E. Alba and L. M. Mourelle, Springer, 2006, pp. 133-154.

## Conference Publication (Selected)

## SIGGRAPH / SIGGRAPH Asia (see Journal section above)

## GDC (Game Developers Conference)

- " Is There Anything Comparable to Spherical Harmonics But Simpler",

T. T. Wong and C. S. Leung,

inGame Developers Conference 2007 (GDC2007), San Francisco, California, USA, March 2007.

- " Sphere Maps with the Near-Equal Solid-Angle Property",

L. Wan and T. T. Wong,

inGame Developers Conference 2007 (GDC2007), San Francisco, California, USA, March 2007.

## Eurographics:

- " Multiresolution Isosurface Extraction with Adaptive Skeleton Climbing",

T. Poston, T. T. Wong and P. A. Heng,

Computer Graphics Forum, Vol. 17, No. 3, September 1998, pp. 137-148.

## EGSR/EGWR:

- " Spherical Q2-tree for Sampling Dynamic Environment Sequences",

L. Wan, T. T. Wong and C. S. Leung,

inProceedings of Eurographics Symposium on Rendering 2005 (EGSR 2005), Konstanz, Germany, June 2005, pp. 21-30.

- " Computing Visibility for Triangulated Panoramas",

C. W. Fu, T. T. Wong and P. A. Heng,

inProceedings of the 10-th Eurographics Workshop on Rendering (Rendering Techniques'99), Granada, Spain, June 1999, pp. 169-182.

- " Image-based Rendering with Controllable Illumination",

T. T. Wong, P. A. Heng, S. H. Or and W. Y. Ng,

inProceedings of the 8-th Eurographics Workshop on Rendering (Rendering Techniques'97), St. Etienne, France, June 1997, pp. 13-22.

- " A Geometry Dependent Texture Generation Framework for Simulating Surface Imperfections",

T. T. Wong, W. Y. Ng and P. A. Heng,

inProceedings of the 8-th Eurographics Workshop on Rendering (Rendering Techniques'97), St. Etienne, France, June 1997, pp. 139-150.

## IEEE ICCV:

- "
Moving Object Extraction with a Hand-held Camera",

G. Zhang, J. Jia, W. Xiong, T. T. Wong, P. A. Heng and H. Bao,

inProceedings of the Eleventh IEEE International Conference on Computer Vision (ICCV 2007), Rio de Janeiro, Brazil, October 2007, electronic only.

## IEEE CVPR:

- "
Recovering Consistent Video Depth Maps via Bundle Optimization",

G. Zhang, J. Jia, T. T. Wong and H. Bao,

inProceedings of IEEE Computer Society Conference on Computer Vision and Pattern Recognition 2008 (CVPR 2008), Anchorage, Alaska, USA, June 2008, electronic only.

- "
Robust Metric Reconstruction from Challenging Video Sequences",

G. Zhang, X. Qin, W. Hua, T. T. Wong, P. A. Heng and H. Bao,

inProceedings of IEEE Computer Society Conference on Computer Vision and Pattern Recognition 2007 (CVPR 2007), Minneaopolis, Minnesota, USA, June 2007, electronic only.

- "
Dense Photometric Stereo Using Tensorial Belief Propagation",

K. L. Tang, C. K. Tang and T. T. Wong,

inProceedings of IEEE Computer Vision and Pattern Recognition 2005 (CVPR 2005), Vol. I, San Diego, California, USA, June 2005, pp. 132-139.

- "
A Markov Random Field Approach for Dense Photometric Stereo",

K. L. Tang, C. K. Tang and T. T. Wong,

inProceedings of IEEE Computer Vision and Pattern Recognition 2005 (CVPR 2005), Vol. II, San Diego, California, USA, June 2005, pp. 1197.

- " Practical Super-Resolution from Dynamic Video Sequences",

Z. Jiang, T. T. Wong and H. Bao,

inProceedings of IEEE Computer Vision and Pattern Recognition 2003 (CVPR 2003), Vol. II, Madison, Wisconsin, USA, June 2003, pp. 549-554.

- " Relighting with the Reflected Irradiance Field: Representation, Sampling and Reconstruction",

Z. Lin, T. T. Wong and H. Y. Shum,

inProceedings of IEEE Computer Vision and Pattern Recognition 2001 (CVPR 2001), Vol. I, Hawaii, December 2001, pp. 561-567.

## ACM MM:

- "
The Immersive Cockpit",

W. K. Tang, T. T. Wong and P. A. Heng,

inProceedings of ACM Multimedia 2002, Juan Les Pins, France, December 2002, pp. 658-659.

## MICCAI:

- "
Volumetric Ultrasound Panorama Based on 3D SIFT",

D. Ni, Y. Qu, X. Yang, Y. P. Chui, T. T. Wong, S. S. M. Ho and P. A. Heng,

inProceedings of the 11th International Conference on Medical Image Computing and Computer-Assisted Intervention (MICCAI2008), New York, USA, September 2008, pp. 52-60.

- "
Orthopedics Surgery Trainer with PPU-accelerated Blood and Tissue Simulation",

W. M. Pang, J. Qin, Y. P. Chui, T. T. Wong and P. A. Heng,

inProceedings of the 10th International Conference on Medical Image Computing and Computer-Assisted Intervention (MICCAI2007), Brisbane, Australia, October 2007, pp. 842-849.

- "
Landmark Correspondence Optimization for Coupled Surfaces",

L. Shi, D. Wang, P. A. Heng, T. T. Wong, W. C. W. Chu, B. H. Y. Yeung and J. C. Y. Cheng,

inProceedings of the 10th International Conference on Medical Image Computing and Computer-Assisted Intervention (MICCAI2007), Brisbance, Australia, October 2007, pp. 818-825.

- "
Morphometric Analysis for Pathological Abnormality Detection in the Skull Vaults of Adolescent Idiopathic Scoliosis Patients",

L. Shi, P. A. Heng, T. T. Wong, W. C. W. Chu, B. H. Y. Yeung and J. C. Y. Cheng,

inProceedings of the 9th International Conference on Medical Image Computing and Computer-Assisted Intervention (MICCAI2006), Copenhagen, Denmark, October 2006, pp. 175-182.

- "
Support Vector Clustering for Brain Activation Detection",

D. Wang, L. Shi, D. S. Yeung, P. A. Heng, T. T. Wong and E. C. C. Tsang,

inProceedings of the 8th International Conference on Medical Image Computing and Computer-Assisted Intervention (MICCAI2005), Palm Springs, California, USA, October 2005, pp. 572-579.

- "
Segmentation of Left Ventricle via Level Set Method Based on Enriched Speed Term",

Y. Qu, Q. Chen, P. A. Heng and T. T. Wong,

inProceedings of the 7th International Conference on Medical Image Computing and Computer Assisted Intervention (MICCAI 2004), Vol. I, Saint-Malo, France, September 2004, pp. 435-442.

## ACM GPGPU:

- "
Discrete Wavelet Transform on GPU",

J. Wang, T. T. Wong, P. A. Heng and C. S. Leung,

inProceedings of ACM Workshop on General Purpose Computing on Graphics Processors, Los Angeles, USA, August 2004, pp. C-41.

## Others

## Thesis

- " The Modelling of Natural Imperfections and an Improved Space Filling Curve Halftoning Technique",

T. T. Wong,

Master Thesis, Computer Science Department, The Chinese University of Hong Kong, 1994.

- " Time-Critical Modeling and Rendering: Geometric-based and Image-based Approaches",

T. T. Wong,

PhD Thesis, Department of Computer Science & Engineering, The Chinese University of Hong Kong, 1998.

## Multimedia Content

.

- " Solving Visibility with Epipolor Geometry",

T. T. Wong,

IEEE Computer Graphics & Applications, Vol. 22, No. 3, July-August 2002, CD-ROM (An academic tutorial published electronically in IEEE CGA CD-ROM which is included as part of the July-August issue of the journal).

Home Copyright © 1996-2012 Tien-Tsin Wong. All rights reserved.