Publication (Recent and Selected)

My Favorite Publication
Publication by Year

Journal Publication (Selected)

SIGGRAPH / SIGGRAPH Asia: (published in ACM Trans. on Graphics)
  1. "Richness-Preserving Manga Screening",
    Y. Qu, W. M. Pang, T. T. Wong and P. A. Heng,
    ACM Transactions on Graphics (SIGGRAPH Asia 2008 issue), Vol. 27, December 2008, to appear.

  2. " Intrinsic Colorization",
    X. Liu, L. Wan, Y. Qu, T. T. Wong, S. Lin, C. S. Leung and P. A. Heng,
    ACM Transactions on Graphics (SIGGRAPH Asia 2008 issue), Vol. 27, December 2008, to appear.

  3. " Animating Animal Motion from Still",
    X. Xu, L. Wan, X. Liu, T. T. Wong, L. Wang and C. S. Leung,
    ACM Transactions on Graphics (SIGGRAPH Asia 2008 issue), Vol. 27, December 2008, to appear.

  4. " Structure-Aware Halftoning",
    W. M. Pang, Y. Qu, T. T. Wong, D. Cohen-Or and P. A. Heng,
    ACM Transactions on Graphics (SIGGRAPH 2008 issue), Vol. 27, No. 3, August 2008, pp. 89:1-89:8.

  5. " Self-Animating Images: Illusory Motion Using Repeated Asymmetric Patterns",
    M. T. Chi, T. Y. Lee, Y. Qu and T. T. Wong,
    ACM Transactions on Graphics (SIGGRAPH 2008 issue), Vol. 27, No. 3, August 2008, pp. 62:1-62:8.

  6. "Solid Texture Synthesis from 2D Exemplars",
    J. Kopf, C. W. Fu, D. Cohen-Or, O. Deussen, D. Lischinski and T. T. Wong,
    ACM Transactions on Graphics (SIGGRAPH 2007 issue), Vol. 26, No. 3, July 2007, pp. 2-1--2-9.

  7. "Manga Colorization",
    Y. Qu, T. T. Wong and P. A. Heng,
    ACM Transactions on Graphics (SIGGRAPH 2006 issue), Vol. 25, No. 3, July 2006, pp. 1214-1220.

  8. "Visual Simulation of Weathering By gamma-ton Tracing",
    Y. Chen, L. Xia, T. T. Wong, X. Tong, H. Bao, B. Guo and H. Y. Shum,
    ACM Transactions on Graphics (SIGGRAPH 2005 issue), Vol. 24, No. 3, August 2005, pp. 1127-1133.

Others:
  1. " Deringing Cartoons by Image Analogies",
    G. Wang, T. T. Wong and P. A. Heng,
    ACM Transactions on Graphics, Vol. 25, No. 4, October 2006, pp. 1360-1379.

  2. "Tileable BTF",
    M. K. Leung, W. M. Pang, C. W. Fu, T. T. Wong and P. A. Heng,
    IEEE Transactions on Visualization and Computer Graphics, Vol. 13, No. 5, September-October 2007, pp. 953-965.

  3. "Isocube: Exploiting the Cubemap Hardware",
    L. Wan, T. T. Wong and C. S. Leung,
    IEEE Transactions on Visualization and Computer Graphics, Vol. 13, No. 4, July/August 2007, pp. 720-731.

  4. "Stereoscopic Video Synthesis from a Monocular Video",
    G. Zhang, W. Hua, X. Qin, T. T. Wong and H. Bao,
    IEEE Transactions on Visualization and Computer Graphics, Vol. 13, No. 4, July/August 2007, pp. 686-696.

  5. " Noise-Resistant Fitting for Spherical Harmonics",
    P. M. Lam, C. S. Leung and T. T. Wong,
    IEEE Transactions on Visualization and Computer Graphics, Vol. 12, No. 2, March/April 2006, pp. 254-265.

  6. " Binary-Space-Partitioned Images for Resolving Image-based Visibility",
    C. W. Fu, T. T. Wong, W. S. Tong, C. K. Tang and A. J. Hanson,
    IEEE Transactions on Visualization and Computer Graphics, Vol. 10, No. 1, January-February 2004, pp. 58-71.

  7. " Discrete Wavelet Transform on Consumer-Level Graphics Hardware",
    T. T. Wong, C. S. Leung, P. A. Heng and J. Wang,
    IEEE Transactions on Multimedia, Vol. 9, No. 3, April 2007, pp. 668-673.

  8. " A System for Real-time Panorama Generation and Display in Tele-immersive Applications",
    W. K. Tang, T. T. Wong and P. A. Heng,
    IEEE Transactions on Multimedia, Vol. 7, No. 2, April 2005, pp. 280-292.

  9. " The Plenoptic Illumination Function",
    T. T. Wong, C. W. Fu, P. A. Heng and C. S. Leung,
    IEEE Transactions on Multimedia, Vol. 4, No. 3, September 2002, pp. 361-371.
    (This paper received the IEEE Transactions on Multimedia Prize Paper Award 2005.)

  10. "Dense Photometric Stereo: a Markov Random Field Approach",
    T. P. Wu, K. L. Tang, C. K. Tang and T. T. Wong,
    IEEE Transactions on Pattern Analysis and Machine Intelligence, Vol. 28, No. 11, November 2006, pp. 1830-1846.

  11. "An RBF-based Image Compression Method for Image-based Rendering",
    C. S. Leung, T. T. Wong, P. M. Lam and K. H. Choy,
    IEEE Transactions on Image Processing, Vol. 15, No. 4, April 2006, pp. 1031-1041.

  12. " Compressing the Illumination-Adjustable Images with Principal Component Analysis",
    P. M. Ho, T. T. Wong and C. S. Leung,
    IEEE Transactions on Circuits and Systems for Video Technology, Vol. 15, No. 3, March 2005, pp. 355-364.

  13. " Compression of Illumination-Adjustable Images",
    T. T. Wong and C. S. Leung,
    IEEE Transactions on Circuits and Systems for Video Technology (special issue on Image-based Modeling, Rendering and Animation), Vol. 13, No. 11, November 2003, pp. 1107-1118.

  14. "Intelligent Inferencing and Haptic Simulation for Chinese Acupuncture Learning and Training",
    P. A. Heng, T. T. Wong, R. Yang, Y. P. Chui, Y. Xie, K. S. Leung and P. C. Leung,
    IEEE Transactions on Information Technology in Biomedicine, Vol. 10, No. 1, January 2006, pp. 28-41.

  15. "A Virtual Reality Training System for Knee Arthroscopic Surgery",
    P. A. Heng, C. Y. Cheng, T. T. Wong, Y. Xu, Y. P. Chui, K. M. Chan and S. K. Tso,
    IEEE Transactions on Information Technology in Biomedicine, Vol. 8, No. 2, June 2004, pp. 217-227.

  16. "Estimating Light Vectors in Real Time",
    W. M. Pang, T. T. Wong and P. A. Heng,
    IEEE Computer Graphics & Applications, Vol. 24, No. 3, May-June 2004, pp. 36-43.

  17. " Interactive Relighting of Panoramas",
    T. T. Wong, C. W. Fu and P. A. Heng,
    IEEE Computer Graphics & Applications, Vol. 21, No. 2, March-April 2001, pp. 32-41.

  18. " Simulating Dust Accumulation",
    S. C. Hsu and T. T. Wong,
    IEEE Computer Graphics & Applications, Vol. 15, No. 1, January 1995, pp. 18-22.

  19. " Evolutionary Computing on Consumer Graphics Hardware",
    K. L. Fok, T. T. Wong and M. L. Wong,
    IEEE Intelligent Systems, Vol. 22, No. 2, March/April 2007, pp. 69-78.

  20. " Relighting with the Reflected Irradiance Field: Representation, Sampling and Reconstruction",
    Z. Lin, T. T. Wong and H. Y. Shum,
    International Journal of Computer Vision, Vol. 49, No. 2-3, September-October 2002, pp. 229-246.

  21. " Multiresolution Isosurface Extraction with Adaptive Skeleton Climbing",
    T. Poston, T. T. Wong and P. A. Heng,
    Computer Graphics Forum, Vol. 17, No. 3, September 1998, pp. 137-148.

  22. " Sampling with Hammersley and Halton Points",
    T. T. Wong, W. S. Luk and P. A. Heng,
    Journal of Graphics Tools, Vol. 2, No. 2, 1997, pp. 9-24.

Book Chapters (Selected)

  1. "Isocube: A Cubemap with Uniformly Distributed and Equally Important Texels",
    L. Wan, T. T. Wong, C. S. Leung and C. W. Fu,
    Shader X6: Advanced Rendering Techniques, Edited by W. Engel, Charles River Media, 2008, pp. 83-92.

  2. "Uniform Cubemaps for Dynamic Environments",
    T. Y. Ho, C. S. Leung and T. T. Wong,
    Shader X6: Advanced Rendering Techniques, Edited by W. Engel, Charles River Media, 2008, pp. 93-102.

  3. "Removing Shadow Volume Artifacts by Spatial Adjustment",
    C. S. Leung, T. Y. Ho and T. T. Wong,
    Shader X6: Advanced Rendering Techniques, Edited by W. Engel, Charles River Media, 2008, pp. 301-308.

  4. "Implementing High-Quality PRNG on GPUs",
    W. M. Pang, T. T. Wong and P. A. Heng,
    Shader X5: Advanced Rendering Techniques, Edited by W. Engel, Charles River Media, 2007, pp. 579-590.

  5. "Real-Time Environment Mapping with Equal Solid-Angle Spherical Quad-Map",
    T. T. Wong, L. Wan, C. S. Leung and P. M. Lam,
    Shader X4: Advanced Rendering Techniques, Edited by W. Engel, Charles River Media, 2006, pp. 221-233.

  6. "Texture Compression with Coefficient Domain Shaders",
    C. S. Leung, P. M. Lam and T. T. Wong,
    Shader X4: Advanced Rendering Techniques, Edited by W. Engel, Charles River Media, 2006, pp. 251-262.

  7. "Lighting Precomputation Using the Relighting Map",
    T. T. Wong, C. S. Leung and K. H. Choy,
    Shader X3: Advanced Rendering with Direct X and OpenGL, Edited by W. Engel, Charles River Media, 2005, pp. 379-392.

  8. " Real-Time Relighting of Compressed Panoramas",
    T. T. Wong, S. H. Or and C. W. Fu,
    Graphics Programming Methods, Edited by J. Lander, Charles River Media, 2003, pp. 375-288.

  9. " Halftoning with Selective Precipitation and Adaptive Clustering",
    T. T. Wong and S. C. Hsu,
    Graphics Gems V, Edited by A. Paeth, AP Professional, 1995, pp. 302-313.

  10. "Sampling with Hammersley and Halton Points",
    T. T. Wong, W. S. Luk and P. A. Heng,
    Graphics Tools: The JGT Editors' Choice, Edited by R. Barzel, AK Peters, 2005, pp. 255-270.

  11. "Image-based Relighting: Representation and Compression",
    T. T. Wong and P. A. Heng,
    Integrated Image and Graphics Technologies, Edited by D. Zhang, M. Kamel and G. Baciu, Kluwer Academic Publisher, 2004, pp. 161-180.

  12. "Parallel Evolutionary Algorithms on Consumer-Level Graphics Processing Unit",
    T. T. Wong and M. L. Wong,
    Parallel Evolutionary Computations, Edited by N. Nedjah, E. Alba and L. M. Mourelle, Springer, 2006, pp. 133-154.

Conference Publication (Selected)

SIGGRAPH / SIGGRAPH Asia (see Journal section above)
GDC (Game Developers Conference)
Eurographics:
EGSR/EGWR:
IEEE ICCV:
  • "Moving Object Extraction with a Hand-held Camera",
    G. Zhang, J. Jia, W. Xiong, T. T. Wong, P. A. Heng and H. Bao,
    in Proceedings of the Eleventh IEEE International Conference on Computer Vision (ICCV 2007), Rio de Janeiro, Brazil, October 2007, electronic only.

IEEE CVPR:
  • "Recovering Consistent Video Depth Maps via Bundle Optimization",
    G. Zhang, J. Jia, T. T. Wong and H. Bao,
    in Proceedings of IEEE Computer Society Conference on Computer Vision and Pattern Recognition 2008 (CVPR 2008), Anchorage, Alaska, USA, June 2008, electronic only.

  • "Robust Metric Reconstruction from Challenging Video Sequences",
    G. Zhang, X. Qin, W. Hua, T. T. Wong, P. A. Heng and H. Bao,
    in Proceedings of IEEE Computer Society Conference on Computer Vision and Pattern Recognition 2007 (CVPR 2007), Minneaopolis, Minnesota, USA, June 2007, electronic only.

  • "Dense Photometric Stereo Using Tensorial Belief Propagation",
    K. L. Tang, C. K. Tang and T. T. Wong,
    in Proceedings of IEEE Computer Vision and Pattern Recognition 2005 (CVPR 2005), Vol. I, San Diego, California, USA, June 2005, pp. 132-139.

  • "A Markov Random Field Approach for Dense Photometric Stereo",
    K. L. Tang, C. K. Tang and T. T. Wong,
    in Proceedings of IEEE Computer Vision and Pattern Recognition 2005 (CVPR 2005), Vol. II, San Diego, California, USA, June 2005, pp. 1197.

  • " Practical Super-Resolution from Dynamic Video Sequences",
    Z. Jiang, T. T. Wong and H. Bao,
    in Proceedings of IEEE Computer Vision and Pattern Recognition 2003 (CVPR 2003), Vol. II, Madison, Wisconsin, USA, June 2003, pp. 549-554.

  • " Relighting with the Reflected Irradiance Field: Representation, Sampling and Reconstruction",
    Z. Lin, T. T. Wong and H. Y. Shum,
    in Proceedings of IEEE Computer Vision and Pattern Recognition 2001 (CVPR 2001), Vol. I, Hawaii, December 2001, pp. 561-567.

ACM MM:
  • "The Immersive Cockpit",
    W. K. Tang, T. T. Wong and P. A. Heng,
    in Proceedings of ACM Multimedia 2002, Juan Les Pins, France, December 2002, pp. 658-659.

MICCAI:
  • "Orthopedics Surgery Trainer with PPU-accelerated Blood and Tissue Simulation",
    W. M. Pang, J. Qin, Y. P. Chui, T. T. Wong and P. A. Heng,
    in Proceedings of the 10th International Conference on Medical Image Computing and Computer-Assisted Intervention (MICCAI2007), Brisbane, Australia, October 2007, pp. 842-849.

  • "Landmark Correspondence Optimization for Coupled Surfaces",
    L. Shi, D. Wang, P. A. Heng, T. T. Wong, W. C. W. Chu, B. H. Y. Yeung and J. C. Y. Cheng,
    in Proceedings of the 10th International Conference on Medical Image Computing and Computer-Assisted Intervention (MICCAI2007), Brisbance, Australia, October 2007, pp. 818-825.

  • "Morphometric Analysis for Pathological Abnormality Detection in the Skull Vaults of Adolescent Idiopathic Scoliosis Patients",
    L. Shi, P. A. Heng, T. T. Wong, W. C. W. Chu, B. H. Y. Yeung and J. C. Y. Cheng,
    in Proceedings of the 9th International Conference on Medical Image Computing and Computer-Assisted Intervention (MICCAI2006), Copenhagen, Denmark, October 2006, pp. 175-182.

  • "Support Vector Clustering for Brain Activation Detection",
    D. Wang, L. Shi, D. S. Yeung, P. A. Heng, T. T. Wong and E. C. C. Tsang,
    in Proceedings of the 8th International Conference on Medical Image Computing and Computer-Assisted Intervention (MICCAI2005), Palm Springs, California, USA, October 2005, pp. 572-579.

  • "Segmentation of Left Ventricle via Level Set Method Based on Enriched Speed Term",
    Y. Qu, Q. Chen, P. A. Heng and T. T. Wong,
    in Proceedings of the 7th International Conference on Medical Image Computing and Computer Assisted Intervention (MICCAI 2004), Vol. I, Saint-Malo, France, September 2004, pp. 435-442.

ACM GPGPU:
  • "Discrete Wavelet Transform on GPU",
    J. Wang, T. T. Wong, P. A. Heng and C. S. Leung,
    in Proceedings of ACM Workshop on General Purpose Computing on Graphics Processors, Los Angeles, USA, August 2004, pp. C-41.

Others

Thesis

  1. " The Modelling of Natural Imperfections and an Improved Space Filling Curve Halftoning Technique",
    T. T. Wong,
    Master Thesis, Computer Science Department, The Chinese University of Hong Kong, 1994.

  2. " Time-Critical Modeling and Rendering: Geometric-based and Image-based Approaches",
    T. T. Wong,
    PhD Thesis, Department of Computer Science & Engineering, The Chinese University of Hong Kong, 1998.

Multimedia Content

  1. " Solving Visibility with Epipolor Geometry",
    T. T. Wong,
    IEEE Computer Graphics & Applications, Vol. 22, No. 3, July-August 2002, CD-ROM (An academic tutorial published electronically in IEEE CGA CD-ROM which is included as part of the July-August issue of the journal).

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