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Abstract:
Network entities cooperating together can improve system
performance of media streaming.
In this paper, we address the ``incentive issue'' of a
cooperative proxy caching system and
how to motivate each proxy to provide cache space to the system.
To encourage proxies
to participate, we propose a ``revenue-rewarding scheme'' to credit
the cooperative proxies according to the resources they
contribute. A game-theoretic model is used to analyze the
interactions among proxies under the revenue-rewarding scheme.
We propose two cooperative game settings that lead to optimal
situations. In particular,
- We propose a distributed incentive framework for peers to
participate in resource contribution for media streaming.
- Proxies are encouraged to cooperate under the revenue-rewarding
scheme.
- Profit and social welfare are maximized in these cooperative
games.
- Cost effective resource allocation is achieved in these
cooperative games.
Large scale simulation is carried out to validate and verify
the merits of our proposed incentive schemes.
Publications:
- Alan T.S. Ip, John C.S. Lui, J.C. Liu.
``A Revenue-Rewarding Scheme For Cooperative Proxy Media Streaming
Systems''.
Accepted for publication in the ACM Transactions on Multimedia
Computing, Communications, and Applications
- Alan T.S. Ip, J.C. Liu, John C.S. Lui.
``COPACC: An Architecture of Cooperative Proxy-Client Caching
System for On-Demand Media Streaming''
IEEE Transaction on Parallel and Distributed Systems, 18(1), 70-83,
January, 2007.
(Technical Report)
- Alan T.S. Ip, J.C Liu, John C.S. Lui
``COPACC: A Cooperative Proxy-Client Caching System for On-Demand Media Streaming''
Networking, Waterloo, Canada, May 2-6, 2005. ( AR: 106/430=24% )
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