====== CSC7250 Seminar ====== * **Instructor**: Irwin King * **Date**: Friday, 12 September 2008 * **Time**: 7:00 pm to 9:00 pm * **Venue**: ELB 202 (Esther Lee Building) ===== Lecture Notes ===== * @Misc{seminar2008f, OPTkey = {}, author = {Irwin King}, title = {Invited Seminar Talk: Web 2.0 and Social Networks, }, howpublished = {CSC7250 Seminar}, month = {September 12,}, year = {September 12, 2008}, address = {}, note = {Seminar to 30 M.Sc.~students.}, annote = {There is little doubt that the pervasiveness of the Web in our daily life has made an enormous impact in the way we work and play. Recently, Web 2.0 has emerged as one of the major trends in the development of the Web. More specifically, social networks under the Web 2.0 framework demonstrate the importance of connecting people via the web. In this talk, I will present the Web 2.0 concept along with examples. Moreover, I will also introduce social networks and their various realizations on the web.}, url = {http://www.cse.cuhk.edu.hk/~king/PUB/csc7250-2008-king.pdf} } * You could also see a [[http://qik.com/video/295117|video]] segment of my lecture just in case you've missed it, courtesy of Francis and the iPhone. Thanks.

===== Homework Assignment ===== You are the Team Leader in charge of the Google's Social Gaming Group. Your big boss would like you to design a new social computing game of your choice. You are to write up a one-page executive summary on the game to convince him that this social game will be a big hit with today's Google users. The one-page executive summary should include, but not limited to: - Title of the social game - A short description of the game - The motivation of choosing this game - The significance of the game - The technologies needed to make this game possible You may include one more page of illustrations, graphs, charts, etc. to supplement the one-page executive summary. ===== References ===== * [[http://portal.acm.org/citation.cfm?id=1378704.1378719&coll=GUIDE&dl=GUIDE&idx=1378704&part=periodical&WantType=periodical&title=Communications%20of%20the%20ACM&CFID=38027100&CFTOKEN=63163985|Designing games with a purpose]], Luis von Ahn and Laura Dabbish * [[http://www.socialgn.com/|Social Gaming Network]] * [[http://www.socialgamingsummit.com/|Social Gaming Summit 2008]] * [[http://gigaom.com/2008/05/23/what-makes-gaming-social/|What Makes Gaming Social?]] ~~DISCUSSION~~