WONG, Tien-Tsin (T. T.)
B.Sc., M.Phil., & Ph.D.(Computer Science, CUHK)![]()
Professor
Dept of Computer Science & Engineering
The Chinese University of Hong Kong
He graduated from the Chinese University of Hong Kong in 1992 with a B.Sc. degree in Computer Science. He obtained his M.Phil. and Ph.D. degrees in Computer Science from the same university in 1994 and 1998 respectively. From August 1998 to August 1999, he was a visiting assistant professor in the Computer Science Department of Hong Kong University of Science & Technology. In August 1999, he joined the Computer Science & Engineering Department of the Chinese University of Hong Kong. He is currently a professor. He is a core member of Virtual Reality, Visualization and Imaging Research Centre in the Chinese University of Hong Kong. Recently, he received the IEEE Transactions on Multimedia Prize Paper Award 2005 and the Young Researcher Award 2004.He is currently the visiting professor in School of Computer Science and Technology at Tianjin University, and the visiting research professor in Biomedical Engineering Department of Shanghai Jiaotong University. In the summer of 2000, he was a visiting researcher in Microsoft Research, Asia. He is the member of ACM, ACM SIGGRAPH, IEEE, and Eurographics Association. He has actively involved (as Program Co-chair, Program Committee and Organizing Committee) in several international conferences, including Eurographics (2007, 2008), Pacific Graphics (2000-2005, 2007), Computer Graphics International (2004, 2006), Medical Imaging and Augmented Reality (2001), International Conference on Image and Graphics (2002), CAD/Graphics (2003, 2005-2007), Chinagraph (2000, 2002, 2004, 2006) and ACM VRCIA (2006). Besides, he is also active in transferring graphics technologies to games industry, including writing articles in books for game developers (Graphics Gems V, Graphics Programming Methods, Shader X3, ShaderX4, and ShaderX5).
His main research interests include computer graphics, precomputed lighting, image-based rendering, computational manga, GPU programming, medical visualization, multimedia compression, and computer vision. In 2005, he started a project in Computational Manga and presented in SIGGRAPH 2006. In 1997, he proposed one of the earliest representations for image-based relighting, apparent BRDF of pixel. He also proposed a geometry-dependent framework for modeling surface imperfections, such as dust accumulation, in 1995 (reported in Computer Graphics World magazine). Currently, he actively involves in the projects of Rendering-friendly Compression and Real-Time Visualization of Chinese Visible Human (see press clipping), the highest resolution visible human data set. Click [favorite] to see his favorite research papers he published in SIGGRAPH, Game Developers Conference, and other venues.
(last updated: 26 April 2007)
Phone: +852-26098433
Fax: +852-26035024
Email:,
Home Page: http://www.cse.cuhk.edu.hk/~ttwong
Research Interests
- Computer Graphics
- Image-based Rendering
- GPU
- Medical Visualization
- Image Compression
- Non-Photorealistic Rendering
- Natural Imperfection Modeling or Weathering
- Natural Phenomena Modeling
- Radiosity
- Computer Vision
- Digital Halftoning
Academic Awards
(Last updated: 21 July 2005)
- IEEE Transactions on Multimedia Prize Paper Award 2005
Tien-Tsin Wong, Chi-Wing Fu, Pheng-Ann Heng, and Chi-Sing Leung, "The Plenoptic Illumination Function", IEEE Transactions on Multimedia, Vol. 4, No. 3, September 2002, pp. 361-371.
- Young Researcher Award 2004, The Chinese University of Hong Kong
- Second Prize, 1997 IEEE Region 10 Postgraduate Student Paper Competition.
"Illuminating Image-based Objects with Apparent Pixel BRDF"
- Certificate of Merit, 1997 IEEE Hong Kong Section Postgraduate Student Paper Contest.
"Image-based Object with Controllable Illumination"
- Certificate of Merit, 1996 IEEE Hong Kong Section Postgraduate Student Paper Contest.
"A Geometry Dependent Texture Generation Framework for Simulating Surface Imperfections"
- Certificate of Merit, 1994 IEEE Postgraduate Student Paper Contest (Hong Kong Section).
"Clustered-dot Space Filling Curve Halftoning with Selective Precipitation and Adaptive Clustering"
Publications
Professional Service
Program Committee Co-ChairOrganizing Committee
- Medical Imaging and Augmented Reality (MIAR 2001)
Panelist
- Medical Imaging and Augmented Reality (MIAR 2001)
- Pacific Graphics 2000
Program Committee
- "GPGPU" in Chinagraph 2004
- "Image-based Modeling and Rendering" in CAD/Graphics 2006
- "Multi-View Imaging-Sampling and Compression" in Visual Communications and Image Processing (VCIP 2005)
(Last updated: 11 April 2006)
- Computer Graphics International 2006 (CGI 2006)
- Chinagraph 2006
- CAD/Graphics 2006
- ACM VRCIA 2006
- Pacific Graphics 2005
- CAD/Graphics 2005
- Computer Graphics International 2004 (CGI 2004)
- Pacific Graphics 2004
- Chinagraph 2004
- The 5th ACM Postgraduate Research Day 2004
- Pacific Graphics 2003
- CAD/Graphics 2003
- The 4th ACM Postgraduate Research Day 2003
- Pacific Graphics 2002
- International Conference on Image and Graphics (ICIG 2002)
- Chinagraph 2002
- Pacific Graphics 2001
- Pacific Graphics 2000
- Chinagraph 2000
Home Copyright © 1996-2007 Tien-Tsin Wong. All rights reserved.
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